cogito/esphome_dev/esphome/components/hbridge/switch/hbridge_switch.h

50 lines
1.3 KiB
C++

#pragma once
#include "esphome/core/component.h"
#include "esphome/core/hal.h"
#include "esphome/components/switch/switch.h"
#include <vector>
namespace esphome {
namespace hbridge {
enum RelayState : uint8_t {
RELAY_STATE_OFF = 0,
RELAY_STATE_ON = 1,
RELAY_STATE_SWITCHING_ON = 2,
RELAY_STATE_SWITCHING_OFF = 3,
RELAY_STATE_UNKNOWN = 4,
};
class HBridgeSwitch : public switch_::Switch, public Component {
public:
void set_on_pin(GPIOPin *pin) { this->on_pin_ = pin; }
void set_off_pin(GPIOPin *pin) { this->off_pin_ = pin; }
void set_pulse_length(uint32_t pulse_length) { this->pulse_length_ = pulse_length; }
void set_wait_time(uint32_t wait_time) { this->wait_time_ = wait_time; }
void set_optimistic(bool optimistic) { this->optimistic_ = optimistic; }
// ========== INTERNAL METHODS ==========
// (In most use cases you won't need these)
float get_setup_priority() const override;
void setup() override;
void dump_config() override;
protected:
void write_state(bool state) override;
void timer_fn_();
bool timer_running_{false};
bool desired_state_{false};
RelayState relay_state_{RELAY_STATE_UNKNOWN};
GPIOPin *on_pin_{nullptr};
GPIOPin *off_pin_{nullptr};
uint32_t pulse_length_{0};
uint32_t wait_time_{0};
bool optimistic_{false};
};
} // namespace hbridge
} // namespace esphome