cogito/_stuff/starter-components-main/components/empty_automation/automation.h

42 lines
1.1 KiB
C++

#pragma once
#include "esphome/core/component.h"
#include "esphome/core/automation.h"
#include "empty_automation.h"
namespace esphome {
namespace empty_automation {
template<typename... Ts> class EmptyAutomationSetStateAction : public Action<Ts...> {
public:
explicit EmptyAutomationSetStateAction(EmptyAutomation *ea) : ea_(ea) {}
TEMPLATABLE_VALUE(bool, state)
void play(Ts... x) override {
auto val = this->state_.value(x...);
this->ea_->set_state(val);
}
protected:
EmptyAutomation *ea_;
};
template<typename... Ts> class EmptyAutomationCondition : public Condition<Ts...> {
public:
EmptyAutomationCondition(EmptyAutomation *parent, bool state) : parent_(parent), state_(state) {}
bool check(Ts... x) override { return this->parent_->state == this->state_; }
protected:
EmptyAutomation *parent_;
bool state_;
};
class StateTrigger : public Trigger<bool> {
public:
explicit StateTrigger(EmptyAutomation *parent) {
parent->add_on_state_callback([this](bool state) { this->trigger(state); });
}
};
} // namespace empty_automation
} // namespace esphome