#pragma once #include "esphome/core/defines.h" #ifdef USE_MQTT #include #include "esphome/core/component.h" #include "esphome/core/entity_base.h" #include "esphome/core/string_ref.h" #include "mqtt_client.h" namespace esphome { namespace mqtt { /// Simple Helper struct used for Home Assistant MQTT send_discovery(). struct SendDiscoveryConfig { bool state_topic{true}; ///< If the state topic should be included. Defaults to true. bool command_topic{true}; ///< If the command topic should be included. Default to true. }; #define LOG_MQTT_COMPONENT(state_topic, command_topic) \ if (state_topic) { \ ESP_LOGCONFIG(TAG, " State Topic: '%s'", this->get_state_topic_().c_str()); \ } \ if (command_topic) { \ ESP_LOGCONFIG(TAG, " Command Topic: '%s'", this->get_command_topic_().c_str()); \ } #define MQTT_COMPONENT_CUSTOM_TOPIC_(name, type) \ protected: \ std::string custom_##name##_##type##_topic_{}; \ \ public: \ void set_custom_##name##_##type##_topic(const std::string &topic) { this->custom_##name##_##type##_topic_ = topic; } \ std::string get_##name##_##type##_topic() const { \ if (this->custom_##name##_##type##_topic_.empty()) \ return this->get_default_topic_for_(#name "/" #type); \ return this->custom_##name##_##type##_topic_; \ } #define MQTT_COMPONENT_CUSTOM_TOPIC(name, type) MQTT_COMPONENT_CUSTOM_TOPIC_(name, type) /** MQTTComponent is the base class for all components that interact with MQTT to expose * certain functionality or data from actuators or sensors to clients. * * Although this class should work with all MQTT solutions, it has been specifically designed for use * with Home Assistant. For example, this class supports Home Assistant MQTT discovery out of the box. * * In order to implement automatic Home Assistant discovery, all sub-classes should: * * 1. Implement send_discovery that creates a Home Assistant discovery payload. * 2. Override component_type() to return the appropriate component type such as "light" or "sensor". * 3. Subscribe to command topics using subscribe() or subscribe_json() during setup(). * * In order to best separate the front- and back-end of ESPHome, all sub-classes should * only parse/send MQTT messages and interact with back-end components via callbacks to ensure * a clean separation. */ class MQTTComponent : public Component { public: /// Constructs a MQTTComponent. explicit MQTTComponent(); /// Override setup_ so that we can call send_discovery() when needed. void call_setup() override; void call_loop() override; void call_dump_config() override; /// Send discovery info the Home Assistant, override this. virtual void send_discovery(JsonObject root, SendDiscoveryConfig &config) = 0; virtual bool send_initial_state() = 0; virtual bool is_internal(); /// Set QOS for state messages. void set_qos(uint8_t qos); uint8_t get_qos() const; /// Set whether state message should be retained. void set_retain(bool retain); bool get_retain() const; /// Disable discovery. Sets friendly name to "". void disable_discovery(); bool is_discovery_enabled() const; /// Set the QOS for subscribe messages (used in discovery). void set_subscribe_qos(uint8_t qos); /// Override this method to return the component type (e.g. "light", "sensor", ...) virtual std::string component_type() const = 0; /// Set a custom state topic. Set to "" for default behavior. void set_custom_state_topic(const char *custom_state_topic); /// Set a custom command topic. Set to "" for default behavior. void set_custom_command_topic(const char *custom_command_topic); /// Set whether command message should be retained. void set_command_retain(bool command_retain); /// MQTT_COMPONENT setup priority. float get_setup_priority() const override; /** Set the Home Assistant availability data. * * See See Home Assistant for more info. */ void set_availability(std::string topic, std::string payload_available, std::string payload_not_available); void disable_availability(); /// Internal method for the MQTT client base to schedule a resend of the state on reconnect. void schedule_resend_state(); /** Send a MQTT message. * * @param topic The topic. * @param payload The payload. */ bool publish(const std::string &topic, const std::string &payload); /** Construct and send a JSON MQTT message. * * @param topic The topic. * @param f The Json Message builder. */ bool publish_json(const std::string &topic, const json::json_build_t &f); /** Subscribe to a MQTT topic. * * @param topic The topic. Wildcards are currently not supported. * @param callback The callback that will be called when a message with matching topic is received. * @param qos The MQTT quality of service. Defaults to 0. */ void subscribe(const std::string &topic, mqtt_callback_t callback, uint8_t qos = 0); /** Subscribe to a MQTT topic and automatically parse JSON payload. * * If an invalid JSON payload is received, the callback will not be called. * * @param topic The topic. Wildcards are currently not supported. * @param callback The callback with a parsed JsonObject that will be called when a message with matching topic is * received. * @param qos The MQTT quality of service. Defaults to 0. */ void subscribe_json(const std::string &topic, const mqtt_json_callback_t &callback, uint8_t qos = 0); protected: /// Helper method to get the discovery topic for this component. std::string get_discovery_topic_(const MQTTDiscoveryInfo &discovery_info) const; /** Get this components state/command/... topic. * * @param suffix The suffix/key such as "state" or "command". * @return The full topic. */ std::string get_default_topic_for_(const std::string &suffix) const; /** * Gets the Entity served by this MQTT component. */ virtual const EntityBase *get_entity() const = 0; /** A unique ID for this MQTT component, empty for no unique id. See unique ID requirements: * https://developers.home-assistant.io/docs/en/entity_registry_index.html#unique-id-requirements * * @return The unique id as a string. */ virtual std::string unique_id(); /// Get the friendly name of this MQTT component. virtual std::string friendly_name() const; /// Get the icon field of this component virtual std::string get_icon() const; /// Get whether the underlying Entity is disabled by default virtual bool is_disabled_by_default() const; /// Get the MQTT topic that new states will be shared to. std::string get_state_topic_() const; /// Get the MQTT topic for listening to commands. std::string get_command_topic_() const; bool is_connected_() const; /// Internal method to start sending discovery info, this will call send_discovery(). bool send_discovery_(); // ========== INTERNAL METHODS ========== // (In most use cases you won't need these) /// Generate the Home Assistant MQTT discovery object id by automatically transforming the friendly name. std::string get_default_object_id_() const; StringRef custom_state_topic_{}; StringRef custom_command_topic_{}; std::unique_ptr availability_; bool has_custom_state_topic_{false}; bool has_custom_command_topic_{false}; bool command_retain_{false}; bool retain_{true}; uint8_t qos_{0}; uint8_t subscribe_qos_{0}; bool discovery_enabled_{true}; bool resend_state_{false}; }; } // namespace mqtt } // namespace esphome #endif // USE_MQTt