#pragma once #include "esphome/core/defines.h" #ifdef USE_MQTT #ifdef USE_BUTTON #include "esphome/components/button/button.h" #include "mqtt_component.h" namespace esphome { namespace mqtt { class MQTTButtonComponent : public mqtt::MQTTComponent { public: explicit MQTTButtonComponent(button::Button *button); // ========== INTERNAL METHODS ========== // (In most use cases you won't need these) void setup() override; void dump_config() override; /// Buttons do not send a state so just return true. bool send_initial_state() override { return true; } void send_discovery(JsonObject root, mqtt::SendDiscoveryConfig &config) override; protected: /// "button" component type. std::string component_type() const override; const EntityBase *get_entity() const override; button::Button *button_; }; } // namespace mqtt } // namespace esphome #endif #endif // USE_MQTT