#pragma once #include #include "esphome/core/automation.h" #include "esphome/components/output/binary_output.h" #include "esphome/components/output/float_output.h" #include "esphome/components/fan/fan.h" namespace esphome { namespace hbridge { enum DecayMode { DECAY_MODE_SLOW = 0, DECAY_MODE_FAST = 1, }; class HBridgeFan : public Component, public fan::Fan { public: HBridgeFan(int speed_count, DecayMode decay_mode) : speed_count_(speed_count), decay_mode_(decay_mode) {} void set_pin_a(output::FloatOutput *pin_a) { pin_a_ = pin_a; } void set_pin_b(output::FloatOutput *pin_b) { pin_b_ = pin_b; } void set_enable_pin(output::FloatOutput *enable) { enable_ = enable; } void set_preset_modes(const std::set &presets) { preset_modes_ = presets; } void setup() override; void dump_config() override; fan::FanTraits get_traits() override { return this->traits_; } fan::FanCall brake(); protected: output::FloatOutput *pin_a_; output::FloatOutput *pin_b_; output::FloatOutput *enable_{nullptr}; output::BinaryOutput *oscillating_{nullptr}; int speed_count_{}; DecayMode decay_mode_{DECAY_MODE_SLOW}; fan::FanTraits traits_; std::set preset_modes_{}; void control(const fan::FanCall &call) override; void write_state_(); void set_hbridge_levels_(float a_level, float b_level); void set_hbridge_levels_(float a_level, float b_level, float enable); }; template class BrakeAction : public Action { public: explicit BrakeAction(HBridgeFan *parent) : parent_(parent) {} void play(Ts... x) override { this->parent_->brake(); } HBridgeFan *parent_; }; } // namespace hbridge } // namespace esphome