#pragma once #include "esphome/core/component.h" #include "esphome/components/output/float_output.h" #include "esphome/components/light/light_output.h" namespace esphome { namespace cwww { class CWWWLightOutput : public light::LightOutput { public: void set_cold_white(output::FloatOutput *cold_white) { cold_white_ = cold_white; } void set_warm_white(output::FloatOutput *warm_white) { warm_white_ = warm_white; } void set_cold_white_temperature(float cold_white_temperature) { cold_white_temperature_ = cold_white_temperature; } void set_warm_white_temperature(float warm_white_temperature) { warm_white_temperature_ = warm_white_temperature; } void set_constant_brightness(bool constant_brightness) { constant_brightness_ = constant_brightness; } light::LightTraits get_traits() override { auto traits = light::LightTraits(); traits.set_supported_color_modes({light::ColorMode::COLD_WARM_WHITE}); traits.set_min_mireds(this->cold_white_temperature_); traits.set_max_mireds(this->warm_white_temperature_); return traits; } void write_state(light::LightState *state) override { float cwhite, wwhite; state->current_values_as_cwww(&cwhite, &wwhite, this->constant_brightness_); this->cold_white_->set_level(cwhite); this->warm_white_->set_level(wwhite); } protected: output::FloatOutput *cold_white_; output::FloatOutput *warm_white_; float cold_white_temperature_{0}; float warm_white_temperature_{0}; bool constant_brightness_; }; } // namespace cwww } // namespace esphome