#pragma once #include "esphome/core/component.h" #include "esphome/components/switch/switch.h" namespace esphome { namespace copy { class CopySwitch : public switch_::Switch, public Component { public: void set_source(switch_::Switch *source) { source_ = source; } void setup() override; void dump_config() override; float get_setup_priority() const override { return setup_priority::DATA; } protected: void write_state(bool state) override; switch_::Switch *source_; }; } // namespace copy } // namespace esphome