#pragma once #include "esphome/core/component.h" #include "esphome/components/number/number.h" namespace esphome { namespace copy { class CopyNumber : public number::Number, public Component { public: void set_source(number::Number *source) { source_ = source; } void setup() override; void dump_config() override; float get_setup_priority() const override { return setup_priority::DATA; } protected: void control(float value) override; number::Number *source_; }; } // namespace copy } // namespace esphome