#pragma once #include "esphome/core/component.h" #include "esphome/components/uart/uart.h" #include "esphome/components/button/button.h" #include namespace esphome { namespace uart { class UARTButton : public button::Button, public UARTDevice, public Component { public: void set_data(const std::vector &data) { this->data_ = data; } void dump_config() override; protected: void press_action() override; std::vector data_; }; } // namespace uart } // namespace esphome