#include "time_based_cover.h" #include "esphome/core/log.h" #include "esphome/core/hal.h" #include "esphome/core/application.h" namespace esphome { namespace time_based { static const char *const TAG = "time_based.cover"; using namespace esphome::cover; void TimeBasedCover::dump_config() { LOG_COVER("", "Time Based Cover", this); ESP_LOGCONFIG(TAG, " Open Duration: %.1fs\n" " Close Duration: %.1fs", this->open_duration_ / 1e3f, this->close_duration_ / 1e3f); } void TimeBasedCover::setup() { auto restore = this->restore_state_(); if (restore.has_value()) { restore->apply(this); } else { this->position = 0.5f; } } void TimeBasedCover::loop() { if (this->current_operation == COVER_OPERATION_IDLE) return; const uint32_t now = App.get_loop_component_start_time(); // Recompute position every loop cycle this->recompute_position_(); if (this->is_at_target_()) { if (this->has_built_in_endstop_ && (this->target_position_ == COVER_OPEN || this->target_position_ == COVER_CLOSED)) { // Don't trigger stop, let the cover stop by itself. this->current_operation = COVER_OPERATION_IDLE; } else { this->start_direction_(COVER_OPERATION_IDLE); } this->publish_state(); } // Send current position every second if (now - this->last_publish_time_ > 1000) { this->publish_state(false); this->last_publish_time_ = now; } } float TimeBasedCover::get_setup_priority() const { return setup_priority::DATA; } CoverTraits TimeBasedCover::get_traits() { auto traits = CoverTraits(); traits.set_supports_stop(true); traits.set_supports_position(true); traits.set_supports_toggle(true); traits.set_is_assumed_state(this->assumed_state_); return traits; } void TimeBasedCover::control(const CoverCall &call) { if (call.get_stop()) { this->start_direction_(COVER_OPERATION_IDLE); this->publish_state(); } if (call.get_toggle().has_value()) { if (this->current_operation != COVER_OPERATION_IDLE) { this->start_direction_(COVER_OPERATION_IDLE); this->publish_state(); } else { if (this->position == COVER_CLOSED || this->last_operation_ == COVER_OPERATION_CLOSING) { this->target_position_ = COVER_OPEN; this->start_direction_(COVER_OPERATION_OPENING); } else { this->target_position_ = COVER_CLOSED; this->start_direction_(COVER_OPERATION_CLOSING); } } } if (call.get_position().has_value()) { auto pos = *call.get_position(); if (pos == this->position) { // already at target if (this->manual_control_ && (pos == COVER_OPEN || pos == COVER_CLOSED)) { // for covers with manual control switch, we can't rely on the computed position, so if // the command triggered again, we'll assume it's in the opposite direction anyway. auto op = pos == COVER_CLOSED ? COVER_OPERATION_CLOSING : COVER_OPERATION_OPENING; this->position = pos == COVER_CLOSED ? COVER_OPEN : COVER_CLOSED; this->target_position_ = pos; this->start_direction_(op); } // for covers with built in end stop, we should send the command again if (this->has_built_in_endstop_ && (pos == COVER_OPEN || pos == COVER_CLOSED)) { auto op = pos == COVER_CLOSED ? COVER_OPERATION_CLOSING : COVER_OPERATION_OPENING; this->target_position_ = pos; this->start_direction_(op); } } else { auto op = pos < this->position ? COVER_OPERATION_CLOSING : COVER_OPERATION_OPENING; if (this->manual_control_ && (pos == COVER_OPEN || pos == COVER_CLOSED)) { this->position = pos == COVER_CLOSED ? COVER_OPEN : COVER_CLOSED; } this->target_position_ = pos; this->start_direction_(op); } } } void TimeBasedCover::stop_prev_trigger_() { if (this->prev_command_trigger_ != nullptr) { this->prev_command_trigger_->stop_action(); this->prev_command_trigger_ = nullptr; } } bool TimeBasedCover::is_at_target_() const { switch (this->current_operation) { case COVER_OPERATION_OPENING: return this->position >= this->target_position_; case COVER_OPERATION_CLOSING: return this->position <= this->target_position_; case COVER_OPERATION_IDLE: default: return true; } } void TimeBasedCover::start_direction_(CoverOperation dir) { if (dir == this->current_operation && dir != COVER_OPERATION_IDLE) return; this->recompute_position_(); Trigger<> *trig; switch (dir) { case COVER_OPERATION_IDLE: trig = this->stop_trigger_; break; case COVER_OPERATION_OPENING: this->last_operation_ = dir; trig = this->open_trigger_; break; case COVER_OPERATION_CLOSING: this->last_operation_ = dir; trig = this->close_trigger_; break; default: return; } this->current_operation = dir; const uint32_t now = millis(); this->start_dir_time_ = now; this->last_recompute_time_ = now; this->stop_prev_trigger_(); trig->trigger(); this->prev_command_trigger_ = trig; } void TimeBasedCover::recompute_position_() { if (this->current_operation == COVER_OPERATION_IDLE) return; float dir; float action_dur; switch (this->current_operation) { case COVER_OPERATION_OPENING: dir = 1.0f; action_dur = this->open_duration_; break; case COVER_OPERATION_CLOSING: dir = -1.0f; action_dur = this->close_duration_; break; default: return; } const uint32_t now = millis(); this->position += dir * (now - this->last_recompute_time_) / action_dur; this->position = clamp(this->position, 0.0f, 1.0f); this->last_recompute_time_ = now; } } // namespace time_based } // namespace esphome