#include "text.h" #include "esphome/core/log.h" namespace esphome { namespace text { static const char *const TAG = "text"; void Text::publish_state(const std::string &state) { this->has_state_ = true; this->state = state; if (this->traits.get_mode() == TEXT_MODE_PASSWORD) { ESP_LOGD(TAG, "'%s': Sending state " LOG_SECRET("'%s'"), this->get_name().c_str(), state.c_str()); } else { ESP_LOGD(TAG, "'%s': Sending state %s", this->get_name().c_str(), state.c_str()); } this->state_callback_.call(state); } void Text::add_on_state_callback(std::function &&callback) { this->state_callback_.add(std::move(callback)); } } // namespace text } // namespace esphome