#include "seeed_mr60fda2.h" #include "esphome/core/helpers.h" #include "esphome/core/log.h" #include #include namespace esphome { namespace seeed_mr60fda2 { static const char *const TAG = "seeed_mr60fda2"; // Prints the component's configuration data. dump_config() prints all of the component's configuration // items in an easy-to-read format, including the configuration key-value pairs. void MR60FDA2Component::dump_config() { ESP_LOGCONFIG(TAG, "MR60FDA2:"); #ifdef USE_BINARY_SENSOR LOG_BINARY_SENSOR(" ", "People Exist Binary Sensor", this->people_exist_binary_sensor_); LOG_BINARY_SENSOR(" ", "Is Fall Binary Sensor", this->fall_detected_binary_sensor_); #endif #ifdef USE_BUTTON LOG_BUTTON(" ", "Get Radar Parameters Button", this->get_radar_parameters_button_); LOG_BUTTON(" ", "Reset Radar Button", this->factory_reset_button_); #endif #ifdef USE_SELECT LOG_SELECT(" ", "Install Height Select", this->install_height_select_); LOG_SELECT(" ", "Height Threshold Select", this->height_threshold_select_); LOG_SELECT(" ", "Sensitivity Select", this->sensitivity_select_); #endif } // Initialisation functions void MR60FDA2Component::setup() { ESP_LOGCONFIG(TAG, "Running setup"); this->check_uart_settings(115200); this->current_frame_locate_ = LOCATE_FRAME_HEADER; this->current_frame_id_ = 0; this->current_frame_len_ = 0; this->current_data_frame_len_ = 0; this->current_frame_type_ = 0; this->get_radar_parameters(); memset(this->current_frame_buf_, 0, FRAME_BUF_MAX_SIZE); memset(this->current_data_buf_, 0, DATA_BUF_MAX_SIZE); ESP_LOGCONFIG(TAG, "Set up MR60FDA2 complete"); } // main loop void MR60FDA2Component::loop() { uint8_t byte; // Is there data on the serial port while (this->available()) { this->read_byte(&byte); this->split_frame_(byte); // split data frame } } /** * @brief Calculate the checksum for a byte array. * * This function calculates the checksum for the provided byte array using an * XOR-based checksum algorithm. * * @param data The byte array to calculate the checksum for. * @param len The length of the byte array. * @return The calculated checksum. */ static uint8_t calculate_checksum(const uint8_t *data, size_t len) { uint8_t checksum = 0; for (size_t i = 0; i < len; i++) { checksum ^= data[i]; } checksum = ~checksum; return checksum; } /** * @brief Validate the checksum of a byte array. * * This function validates the checksum of the provided byte array by comparing * it to the expected checksum. * * @param data The byte array to validate. * @param len The length of the byte array. * @param expected_checksum The expected checksum. * @return True if the checksum is valid, false otherwise. */ static bool validate_checksum(const uint8_t *data, size_t len, uint8_t expected_checksum) { return calculate_checksum(data, len) == expected_checksum; } static uint8_t find_nearest_index(float value, const float *arr, int size) { int nearest_index = 0; float min_diff = std::abs(value - arr[0]); for (int i = 1; i < size; ++i) { float diff = std::abs(value - arr[i]); if (diff < min_diff) { min_diff = diff; nearest_index = i; } } return nearest_index; } /** * @brief Convert a float value to a byte array. * * This function converts a float value to a byte array. * * @param value The float value to convert. * @param bytes The byte array to store the converted value. */ static void float_to_bytes(float value, unsigned char *bytes) { union { float float_value; unsigned char byte_array[4]; } u; u.float_value = value; memcpy(bytes, u.byte_array, 4); } /** * @brief Convert a 32-bit unsigned integer to a byte array. * * This function converts a 32-bit unsigned integer to a byte array. * * @param value The 32-bit unsigned integer to convert. * @param bytes The byte array to store the converted value. */ static void int_to_bytes(uint32_t value, unsigned char *bytes) { bytes[0] = value & 0xFF; bytes[1] = (value >> 8) & 0xFF; bytes[2] = (value >> 16) & 0xFF; bytes[3] = (value >> 24) & 0xFF; } void MR60FDA2Component::split_frame_(uint8_t buffer) { switch (this->current_frame_locate_) { case LOCATE_FRAME_HEADER: // starting buffer if (buffer == FRAME_HEADER_BUFFER) { this->current_frame_len_ = 1; this->current_frame_buf_[this->current_frame_len_ - 1] = buffer; this->current_frame_locate_++; } break; case LOCATE_ID_FRAME1: this->current_frame_id_ = buffer << 8; this->current_frame_len_++; this->current_frame_buf_[this->current_frame_len_ - 1] = buffer; this->current_frame_locate_++; break; case LOCATE_ID_FRAME2: this->current_frame_id_ += buffer; this->current_frame_len_++; this->current_frame_buf_[this->current_frame_len_ - 1] = buffer; this->current_frame_locate_++; break; case LOCATE_LENGTH_FRAME_H: this->current_data_frame_len_ = buffer << 8; if (this->current_data_frame_len_ == 0x00) { this->current_frame_len_++; this->current_frame_buf_[this->current_frame_len_ - 1] = buffer; this->current_frame_locate_++; } else { this->current_frame_locate_ = LOCATE_FRAME_HEADER; } break; case LOCATE_LENGTH_FRAME_L: this->current_data_frame_len_ += buffer; if (this->current_data_frame_len_ > DATA_BUF_MAX_SIZE) { this->current_frame_locate_ = LOCATE_FRAME_HEADER; } else { this->current_frame_len_++; this->current_frame_buf_[this->current_frame_len_ - 1] = buffer; this->current_frame_locate_++; } break; case LOCATE_TYPE_FRAME1: this->current_frame_type_ = buffer << 8; this->current_frame_len_++; this->current_frame_buf_[this->current_frame_len_ - 1] = buffer; this->current_frame_locate_++; break; case LOCATE_TYPE_FRAME2: this->current_frame_type_ += buffer; if ((this->current_frame_type_ == IS_FALL_TYPE_BUFFER) || (this->current_frame_type_ == PEOPLE_EXIST_TYPE_BUFFER) || (this->current_frame_type_ == RESULT_INSTALL_HEIGHT) || (this->current_frame_type_ == RESULT_PARAMETERS) || (this->current_frame_type_ == RESULT_HEIGHT_THRESHOLD) || (this->current_frame_type_ == RESULT_SENSITIVITY)) { this->current_frame_len_++; this->current_frame_buf_[this->current_frame_len_ - 1] = buffer; this->current_frame_locate_++; } else { this->current_frame_locate_ = LOCATE_FRAME_HEADER; } break; case LOCATE_HEAD_CKSUM_FRAME: if (validate_checksum(this->current_frame_buf_, this->current_frame_len_, buffer)) { this->current_frame_len_++; this->current_frame_buf_[this->current_frame_len_ - 1] = buffer; this->current_frame_locate_++; } else { ESP_LOGD(TAG, "HEAD_CKSUM_FRAME ERROR: 0x%02x", buffer); ESP_LOGV(TAG, "CURRENT_FRAME: %s %s", format_hex_pretty(this->current_frame_buf_, this->current_frame_len_).c_str(), format_hex_pretty(&buffer, 1).c_str()); this->current_frame_locate_ = LOCATE_FRAME_HEADER; } break; case LOCATE_DATA_FRAME: this->current_frame_len_++; this->current_frame_buf_[this->current_frame_len_ - 1] = buffer; this->current_data_buf_[this->current_frame_len_ - LEN_TO_DATA_FRAME] = buffer; if (this->current_frame_len_ - LEN_TO_HEAD_CKSUM == this->current_data_frame_len_) { this->current_frame_locate_++; } if (this->current_frame_len_ > FRAME_BUF_MAX_SIZE) { ESP_LOGD(TAG, "PRACTICE_DATA_FRAME_LEN ERROR: %d", this->current_frame_len_ - LEN_TO_HEAD_CKSUM); this->current_frame_locate_ = LOCATE_FRAME_HEADER; } break; case LOCATE_DATA_CKSUM_FRAME: if (validate_checksum(this->current_data_buf_, this->current_data_frame_len_, buffer)) { this->current_frame_len_++; this->current_frame_buf_[this->current_frame_len_ - 1] = buffer; this->current_frame_locate_++; this->process_frame_(); } else { ESP_LOGD(TAG, "DATA_CKSUM_FRAME ERROR: 0x%02x", buffer); ESP_LOGV(TAG, "GET CURRENT_FRAME: %s %s", format_hex_pretty(this->current_frame_buf_, this->current_frame_len_).c_str(), format_hex_pretty(&buffer, 1).c_str()); this->current_frame_locate_ = LOCATE_FRAME_HEADER; } break; default: break; } } void MR60FDA2Component::process_frame_() { switch (this->current_frame_type_) { case IS_FALL_TYPE_BUFFER: if (this->fall_detected_binary_sensor_ != nullptr) { this->fall_detected_binary_sensor_->publish_state(this->current_frame_buf_[LEN_TO_HEAD_CKSUM]); } this->current_frame_locate_ = LOCATE_FRAME_HEADER; break; case PEOPLE_EXIST_TYPE_BUFFER: if (this->people_exist_binary_sensor_ != nullptr) this->people_exist_binary_sensor_->publish_state(this->current_frame_buf_[LEN_TO_HEAD_CKSUM]); this->current_frame_locate_ = LOCATE_FRAME_HEADER; break; case RESULT_INSTALL_HEIGHT: if (this->current_data_buf_[0]) { ESP_LOGD(TAG, "Successfully set the mounting height"); } else { ESP_LOGD(TAG, "Failed to set the mounting height"); } this->current_frame_locate_ = LOCATE_FRAME_HEADER; break; case RESULT_HEIGHT_THRESHOLD: if (this->current_data_buf_[0]) { ESP_LOGD(TAG, "Successfully set the height threshold"); } else { ESP_LOGD(TAG, "Failed to set the height threshold"); } this->current_frame_locate_ = LOCATE_FRAME_HEADER; break; case RESULT_SENSITIVITY: if (this->current_data_buf_[0]) { ESP_LOGD(TAG, "Successfully set the sensitivity"); } else { ESP_LOGD(TAG, "Failed to set the sensitivity"); } this->current_frame_locate_ = LOCATE_FRAME_HEADER; break; case RESULT_PARAMETERS: { float install_height_float = 0; float height_threshold_float = 0; uint32_t current_sensitivity = 0; if (this->install_height_select_ != nullptr) { uint32_t current_install_height_int = encode_uint32(current_data_buf_[3], current_data_buf_[2], current_data_buf_[1], current_data_buf_[0]); install_height_float = bit_cast(current_install_height_int); uint32_t select_index = find_nearest_index(install_height_float, INSTALL_HEIGHT, 7); this->install_height_select_->publish_state(this->install_height_select_->at(select_index).value()); } if (this->height_threshold_select_ != nullptr) { uint32_t current_height_threshold_int = encode_uint32(current_data_buf_[7], current_data_buf_[6], current_data_buf_[5], current_data_buf_[4]); height_threshold_float = bit_cast(current_height_threshold_int); size_t select_index = find_nearest_index(height_threshold_float, HEIGHT_THRESHOLD, 7); this->height_threshold_select_->publish_state(this->height_threshold_select_->at(select_index).value()); } if (this->sensitivity_select_ != nullptr) { current_sensitivity = encode_uint32(current_data_buf_[11], current_data_buf_[10], current_data_buf_[9], current_data_buf_[8]); uint32_t select_index = find_nearest_index(current_sensitivity, SENSITIVITY, 3); this->sensitivity_select_->publish_state(this->sensitivity_select_->at(select_index).value()); } ESP_LOGD(TAG, "Mounting height: %.2f, Height threshold: %.2f, Sensitivity: %" PRIu32, install_height_float, height_threshold_float, current_sensitivity); this->current_frame_locate_ = LOCATE_FRAME_HEADER; break; } default: break; } } // Send Heartbeat Packet Command void MR60FDA2Component::set_install_height(uint8_t index) { uint8_t send_data[13] = {0x01, 0x00, 0x00, 0x00, 0x04, 0x0E, 0x04, 0xF0, 0x00, 0x00, 0x00, 0x00, 0x00}; float_to_bytes(INSTALL_HEIGHT[index], &send_data[8]); send_data[12] = calculate_checksum(send_data + 8, 4); this->write_array(send_data, 13); ESP_LOGV(TAG, "SEND INSTALL HEIGHT FRAME: %s", format_hex_pretty(send_data, 13).c_str()); } void MR60FDA2Component::set_height_threshold(uint8_t index) { uint8_t send_data[13] = {0x01, 0x00, 0x00, 0x00, 0x04, 0x0E, 0x08, 0xFC, 0x00, 0x00, 0x00, 0x00, 0x00}; float_to_bytes(HEIGHT_THRESHOLD[index], &send_data[8]); send_data[12] = calculate_checksum(send_data + 8, 4); this->write_array(send_data, 13); ESP_LOGV(TAG, "SEND HEIGHT THRESHOLD: %s", format_hex_pretty(send_data, 13).c_str()); } void MR60FDA2Component::set_sensitivity(uint8_t index) { uint8_t send_data[13] = {0x01, 0x00, 0x00, 0x00, 0x04, 0x0E, 0x0A, 0xFE, 0x00, 0x00, 0x00, 0x00, 0x00}; int_to_bytes(SENSITIVITY[index], &send_data[8]); send_data[12] = calculate_checksum(send_data + 8, 4); this->write_array(send_data, 13); ESP_LOGV(TAG, "SEND SET SENSITIVITY: %s", format_hex_pretty(send_data, 13).c_str()); } void MR60FDA2Component::get_radar_parameters() { uint8_t send_data[8] = {0x01, 0x00, 0x00, 0x00, 0x00, 0x0E, 0x06, 0xF6}; this->write_array(send_data, 8); ESP_LOGV(TAG, "SEND GET PARAMETERS: %s", format_hex_pretty(send_data, 8).c_str()); } void MR60FDA2Component::factory_reset() { uint8_t send_data[8] = {0x01, 0x00, 0x00, 0x00, 0x00, 0x21, 0x10, 0xCF}; this->write_array(send_data, 8); ESP_LOGV(TAG, "SEND RESET: %s", format_hex_pretty(send_data, 8).c_str()); this->get_radar_parameters(); } } // namespace seeed_mr60fda2 } // namespace esphome