import esphome.codegen as cg KEY_ESP32 = "esp32" KEY_BOARD = "board" KEY_VARIANT = "variant" KEY_SDKCONFIG_OPTIONS = "sdkconfig_options" KEY_COMPONENTS = "components" KEY_REPO = "repo" KEY_REF = "ref" KEY_REFRESH = "refresh" KEY_PATH = "path" KEY_SUBMODULES = "submodules" KEY_EXTRA_BUILD_FILES = "extra_build_files" VARIANT_ESP32 = "ESP32" VARIANT_ESP32S2 = "ESP32S2" VARIANT_ESP32S3 = "ESP32S3" VARIANT_ESP32C2 = "ESP32C2" VARIANT_ESP32C3 = "ESP32C3" VARIANT_ESP32C5 = "ESP32C5" VARIANT_ESP32C6 = "ESP32C6" VARIANT_ESP32H2 = "ESP32H2" VARIANT_ESP32P4 = "ESP32P4" VARIANTS = [ VARIANT_ESP32, VARIANT_ESP32S2, VARIANT_ESP32S3, VARIANT_ESP32C2, VARIANT_ESP32C3, VARIANT_ESP32C5, VARIANT_ESP32C6, VARIANT_ESP32H2, VARIANT_ESP32P4, ] VARIANT_FRIENDLY = { VARIANT_ESP32: "ESP32", VARIANT_ESP32S2: "ESP32-S2", VARIANT_ESP32S3: "ESP32-S3", VARIANT_ESP32C2: "ESP32-C2", VARIANT_ESP32C3: "ESP32-C3", VARIANT_ESP32C5: "ESP32-C5", VARIANT_ESP32C6: "ESP32-C6", VARIANT_ESP32H2: "ESP32-H2", VARIANT_ESP32P4: "ESP32-P4", } esp32_ns = cg.esphome_ns.namespace("esp32")