#pragma once #include "esphome/core/component.h" #include "esphome/components/output/binary_output.h" #include "esphome/components/fan/fan_state.h" namespace esphome { namespace empty_fan { class EmptyFan : public fan::Fan, public Component { public: void set_direction(output::BinaryOutput *output) { this->direction_output_ = output; } void set_oscillating(output::BinaryOutput *output) { this->oscillating_output_ = output; } void set_output(output::BinaryOutput *output) { this->output_ = output; } fan::FanTraits get_traits() override { return this->traits_; } void setup() override; void dump_config() override; protected: void control(const fan::FanCall &call) override; void write_state_(); fan::FanTraits traits_; output::BinaryOutput *direction_output_; output::BinaryOutput *oscillating_output_; output::BinaryOutput *output_; }; } // namespace empty_fan } // namespace esphome